After the whole snafu about the new voice actor for Snake (Kiefer Sutherland, in case you missed that), and some seriously confusing (but totally awesome) trailers: Konami and Kojima finally shed some light on what in the hell is going on in the Metal Gear, and I couldn’t be happier. Most of what was shown was in-game, gorgeous, and just enough detail was given to keep me truly riveted.


Full day/night cylce, dynamic weather, multiple methods of transversal, a more strategic focus, gorgeous environments and models, and it sounds silly, but Snake can jump! How exciting! It’s like Uncharted briefly adopted it and taught it a few things, before Metal Gear ran away from home to return to its former glory. Also: Ocelot and Emmerich! I might have danced a little when I saw this at the office.

PS: How does he use that prosthetic so effectively? You know what, never mind. The series has had more ridiculous things happen.

ABOUT >> Ray Allaire
  • ACCOUNT NAME >> The Reasonable Gamer
  • BIO >> Ray tries his best to bring some calm to the conversation, despite the fact that moderate voices are often uninteresting. It is not uncommon to find him at the bar, slightly slurring as he breaks down Star Trek technology between sips of rye whiskey.
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