In a gaming world increasingly occupied by remakes and sequels, let’s not forget that these are things that can be done very, very right.
The first Lords of Shadow was, in my opinion, one of the better action games that has been released in recent years, one that I very much enjoyed. Lords of Shadow 2 seeks to trump it in all ways, from visuals to story to scale to sheer openness. Returning to the explorative roots that came to popularity in Symphony of the Night, the game is set to move away from the one track Uncharted-esque hallways and platforming.
And I’m excited as hell. Just the thought of Dracula not being some creature of evil (necessarily) but God’s last line of defense against the forces of Satan. That’s awesome. Don’t take my word for it, though, the trailer speaks for itself: