If you read my review of Sword of the Stars: The Pit, you know I’m a pretty big fan of roguelikes. I dig the idea of real work toward a distant and barely tangible goal, the resource management, and the feeling dread that comes around every corner.
Enter Darkwood, a rad looking little horror roguelike that is getting back to the core of what horror gaming really needs: atmosphere. You just need to see the trailer below to see for yourself: a game doesn’t need necessarily need great graphics or loud noises to make a great game.