Microsoft’s press conference wrapped up this morning at E3, and I’ll say this: the future on this end looks a little rocky.

Technical glitches aside, I gotta say, at least the games on display aren’t terribly lacking, the conference included plenty:

  • MGS V: Phantom Pain
  • Witcher 3: Wild Hunt
  • Ryse (Exclusive)
  • Forza 5 (Exclusive)
  • Battlefield 4
  • Quantum Break (Exclusive)
  • Dead Rising 3 (Exclusive)
  • TitanFall
  • Project Spark
  • Max: The Curse of Brotherhood
  • Sunset Overdrive (Exclusive)
  • Killer Instinct (Exclusive)
  • World of Tanks (Exclusive)
  • Minecraft Xbox One
  • D4 (Exclusive)
  • Halo 5
  • Below (Exclusive)

As generally expected, the system is going to make it out in November, just in time for the holiday season at the gut-punching  price of $499, this coming on the heels of the new 360 redesign that everyone will be able to get new games for… a half year or so.

In an attempt to appeal to the less mathematically inclined, Microsoft Points are going to be a thing of the past, instead being replaced by good ol’ fashioned monies. Xbox Live Gold members are going to start getting a couple of free games a month (Assassin’s Creed 2 and Halo 3 being the first), in what I assume is the laziest attempt to catch up to a competing service that I’ve seen in a long, long time.

The inclusion of a partnership with Twitch.tv does at least sound appealing to any livestreamers out there, and will certainly result in a much higher quality of streams and increased shareability.

The thing is, Microsoft is coming off of a PR nightmare here. They’ve been the brunt of more than a few shots on every message board the internet can comprehend, what with their draconian used games policies and creepy big-brothery camera–not to mention that obnoxious very-nearly-always-on internet connection requirement, and if you ask me, this didn’t help.

Everyone I was around who saw the conference was decidedly ho-hum on the matter, with every piece of news eliciting mumbles of things people already knew and an entire lack of shock at the price, since no one wanted to buy it anyway.

Final thoughts: Microsoft didn’t really change my mind or really even sway me away from my prior viewpoint. This was their chance to do some damage control, and they missed the mark pretty heavily.

Stay tuned for the EA rundown.

ABOUT >> Ray Allaire
  • ACCOUNT NAME >> The Reasonable Gamer
  • BIO >> Ray tries his best to bring some calm to the conversation, despite the fact that moderate voices are often uninteresting. It is not uncommon to find him at the bar, slightly slurring as he breaks down Star Trek technology between sips of rye whiskey.
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